![]() ![]() Let’s take a look at some of the highlights. However, it still had its fair share of intriguing “database entries,” which Motive has now supplemented with brand new material for their next-gen update. Released back in 2008, Dead Space was arguably the poster-child for this sea change, as it placed a heavy emphasis on combat and gave you minimal downtime to explore. In the wake of Resident Evil 4, the horror genre started to embrace a more actionized feel and that meant that there was far less time for things like reading or standing around listening to voice recordings. Though they might seem ubiquitous today, there was a point in the late noughties when collectable documents had fallen somewhat out of fashion. In this latest installment, we’ll be putting Motive Studio’s superb remake of Dead Spaceunder the microscope. Here, we shine a spotlight on the most creative examples of in-game journals, audio logs, bestiaries, video clips and so on, with a view to exploring what they add to the overall experience. Indeed, it is because these files are so versatile that we’ve dedicated a regular feature to them at Bloody Disgusting, in the form of this Dread Notes series. For years, resourceful developers have been using them to establish their worlds, tease upcoming threats, aid players in solving puzzles, and to tell self-contained stories. Since the genre’s inception, collectable documents have been a staple element of survival horror, found in everything from Silent Hill to Outlast. The end-of-level timer now includes milliseconds for speedrunners.Split-screen deathmatch is based on “deathmatch 3.0”, meaning weapons remain after being picked up, with ammo and items respawn after 30 seconds (save for invulnerability and invisibility).A fix for the bug that made Doomguy’s shocked “ouch face” only appear in very specific circumstances, rather than whenever you take 20 points of damage or more.A fix for the logic error that prevented the message “Picked up a medikit that you REALLY need!” from being displayed if you grab one while below 25 health.Ultra-Violence+ difficulty on the level select screen, with fast enemies like Nightmare and deathmatch/co-op only weapons spawning in.A crosshair that changes color when targeting an enemy.You can also read the full patch notes on the Slayers Club website: Here’s a rundown of what to expect, alongside 60fps with widescreen support. Don’t worry, your WADs will still be fine in either version. Now, when you go to play either game, you’ll be presented with an option to launch the DOS version as well as the new Unity ports that get all the goodies. But now, the publisher has granted the same update to the Steam versions of the game, as well! ![]() That update was unfortunately relegated to those games on the Bethesda Launcher. Check out the announcement trailer below to learn more about what you can expect from the new DOOM content.Back in January, Bethesda gave classic Doom fans a treat with a new update that added a more modern flair to Doom and Doom II, as well as mod support and John Romero’s SIGIL add-on. The DOOM game is available to purchase from Steam, GOG and others. Euorgamer Matt Wales explains that “Sigil is being distributed as a megawad – the same special asset-bundling file format used by Doom back in 1993 – meaning that players will require the original game to play it”. ![]() After a few delays the content is now available and can be downloaded for free from Romero’s website.Īlso available is a version complete with a soundtrack by Buckethead for £6.66 or $6.66 depending on your location. DOOM Sigil was initially unveiled by Romero last December to mark the 25th anniversary of the DOOM game, the content was expected to take the form of nine single-player and nine death match levels and launch during February 2019. Adding 18 single player and multiplayer levels to the iconic game. DOOM fans will be pleased to know that John Romero’s “unofficial spiritual successor to The Ultimate Doom’s fourth episode” is now available to download and play. ![]()
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